Pop Up & Play Co. Pop-up events and play experiences, made in Britain

Pop Up & Play Co.

Pop-up events and play experiences, made in Britain

Latest Articles

Who's Actually Holding the Handbag? Designing Play Sessions for the Grown-Up Who Isn't Mum or Dad
Design Notes

Who's Actually Holding the Handbag? Designing Play Sessions for the Grown-Up Who Isn't Mum or Dad

Grandparents, childminders and nannies bring a huge share of children to our pop-ups, yet almost no play design speaks to them. We spent a fortnight asking the other grown-ups what they actually need — and the answers have quietly changed how we build.

The Beep That Ended a Session: Confessions of Our Noise Committee
Design Notes

The Beep That Ended a Session: Confessions of Our Noise Committee

Every build we make has a soundtrack, and an unofficial panel of designers decides what gets banned. Here's the full forbidden list, the incidents that put each sound on it, and the audio rules we now follow without exception.

The Dismantler, The Runner and The Button: Casting the Child Who Breaks Your Pop-Up (On Purpose)
Design Notes

The Dismantler, The Runner and The Button: Casting the Child Who Breaks Your Pop-Up (On Purpose)

Every play session has one — the child who bypasses the ball pool entirely and heads straight for the exit sign, the zip ties or the big red button. We've started keeping notes on them, because these little stress-testers tell us more about our layouts than any focus group ever could.

Barnsley in Bow Ties: The Quiet Rise of the Wedding Crèche
Design Notes

Barnsley in Bow Ties: The Quiet Rise of the Wedding Crèche

Somewhere between the speeches and the buffet, a quiet revolution is happening in the corner of British wedding receptions: pop-up play zones staffed, stocked and quietly saving the day. We've run enough of them now to have opinions.

The Cardboard Box Beat the Ball Pool: What 100 Leaving Children Told Us About the Best Bit
Case Studies

The Cardboard Box Beat the Ball Pool: What 100 Leaving Children Told Us About the Best Bit

We spent a season stopping children on their way out of our pop-ups and asking one simple question: what was the best bit? The answers, collected from a hundred leaving players, made uncomfortable and brilliant reading for a company that builds things for a living.

One Box, Fifty-Two Weeks: What a Year of Lost Property Told Us About Who Actually Turns Up to Play
Design Notes

One Box, Fifty-Two Weeks: What a Year of Lost Property Told Us About Who Actually Turns Up to Play

We kept every unclaimed item from a full year of pop-ups in a single plastic crate: one glove, three comfort blankets, a hearing aid, a wedding ring and a GCSE homework folder. Here's what that strange little museum taught us about the people we're really designing for.

Permission Slips and Parking Bays: Our Diary From Five Days in a Supermarket Car Park
Case Studies

Permission Slips and Parking Bays: Our Diary From Five Days in a Supermarket Car Park

We spent a week running a zip wire from a retail car park, and it turns out the hard part wasn't the zip wire. Here's our honest, day-by-day account of the paperwork, the phone calls and the very determined mum who tried to book the whole thing for a birthday party.

Sixteen, Confident and Holding the Token Roll: How Local Teens Became Our Best Design Decision
Design Notes

Sixteen, Confident and Holding the Token Roll: How Local Teens Became Our Best Design Decision

We handed a roll of tokens and a hi-vis vest to three local teenagers and asked them to run our summer pop-ups. What happened to session energy, parent trust and our own design assumptions surprised us enough to change how we staff everything.

Glitter in the Grouting: Eight Complaints That Quietly Rewrote Our Design Rules
Case Studies

Glitter in the Grouting: Eight Complaints That Quietly Rewrote Our Design Rules

Nobody enjoys reading a complaint about their own pop-up, but we've kept every single one since 2019. From glitter-related grievances to queue-based fury, here's what eight proper grumbles taught us about building better play.

Stonehenge With a Blower in It: What Our Cabinet of Failed Ideas Actually Taught Us
Design Notes

Stonehenge With a Blower in It: What Our Cabinet of Failed Ideas Actually Taught Us

Somewhere in a lock-up outside Sheffield sits a box file labelled 'No'. Inside it: a bouncy Stonehenge, a smell-and-tell hay maze and a foam model that has never dried properly. We opened the archive of rejected play concepts to see what all that failure was actually worth — and which dead ideas quietly came back to life.

The Sock by the Slide: Reading the Wreckage After a Play Session Ends
Design Notes

The Sock by the Slide: Reading the Wreckage After a Play Session Ends

Ten minutes after the last family leaves, our pop-ups look like a small, joyful burglary has taken place. We've started photographing the aftermath — because the abandoned wellies and half-eaten digestives tell us more about our design than any feedback form ever could.

A Month After the Mats Went Down: Six Towns, One Follow-Up, Some Surprising Numbers
Case Studies

A Month After the Mats Went Down: Six Towns, One Follow-Up, Some Surprising Numbers

We packed up our pop-up play installations in six British towns and waited a month before going back with a clipboard. What we found — from busier shopfronts to busier playgroups — has changed how we think about temporary play.

Laughing on Tape: The Month We Mic'd Up Our Own Play Sessions
Design Notes

Laughing on Tape: The Month We Mic'd Up Our Own Play Sessions

We hid microphones around our pop-ups for a month and listened back to what a room full of grown-ups playing actually sounds like. The recordings told us more about 'buy-in' than any feedback form ever has — here's what we heard, and what it means for brands betting on adult participation.

Fifteen Minutes of Noise: What the Opening Quarter-Hour of a Play Session Actually Tells Us
Design Notes

Fifteen Minutes of Noise: What the Opening Quarter-Hour of a Play Session Actually Tells Us

Every pop-up session has a soundtrack, and the first fifteen minutes are the most revealing part of the whole recording. Here's how our team listens for hesitancy, reads the room, and quietly reshapes a space before anyone's really noticed we've done it.

Two Hours in a Zigzag: Confessions From the Queue Outside Our Own Pop-Ups
Design Notes

Two Hours in a Zigzag: Confessions From the Queue Outside Our Own Pop-Ups

We grabbed a flask, found a bench and spent three weekends watching families queue outside our own activations. What we learned changed how we design entry areas entirely — because waiting, done properly, is the first act of play, not the tax you pay for it.

Built at Crawl Height: Why We Design Every Pop-Up Starting From the Floor Up
Design Notes

Built at Crawl Height: Why We Design Every Pop-Up Starting From the Floor Up

Most pop-up experiences are designed for the people paying the invoice — which usually means nobody under a metre tall gets a look in. Here's the checklist we now run on every build, and the honest mistakes that taught us to start from the skirting board.

Pitching a Ball Pool to the Board: Inside Our Corporate Play Revolution
Case Studies

Pitching a Ball Pool to the Board: Inside Our Corporate Play Revolution

Every January, our inbox fills with the same nervous enquiry: can you do something playful for our team, but not, you know, childish? Here's what happened when three very different UK businesses said yes to structured play — and what we've learned about selling fun to people in lanyards.

The Nibble Test: Why Every Play Experience Lives or Dies at Snack Time
Design Notes

The Nibble Test: Why Every Play Experience Lives or Dies at Snack Time

You can build the most beautiful play installation in Britain, but if there's nowhere to park a pram and the coffee queue eats the morning, you've lost. An opinionated look at why refreshments, queuing and snack logistics decide the fate of family pop-ups.

Seven Pop-Up Ideas We Pitched That Nobody Bought (And Why We'd Still Defend Six of Them)
Case Studies

Seven Pop-Up Ideas We Pitched That Nobody Bought (And Why We'd Still Defend Six of Them)

A giant marble run down a Birmingham car park. An inflatable seaside in Leicester. Not every pitch makes it out of the studio — and that's where the real lessons live. A candid tour of the ideas that never got built and what they taught us about what clients actually want.

Six Weeks, One Signature: A Week-by-Week Look Inside Your Pop-Up Build
Case Studies

Six Weeks, One Signature: A Week-by-Week Look Inside Your Pop-Up Build

Everyone sees the opening day photos; almost nobody sees the six weeks of graft behind them. We pulled back the curtain on one recent build — from the moment the contract was signed to the moment the first child hurtled through the door — and documented every unglamorous step in between.